. * --------------------------------------------------------------------- */ if (!defined('GLPI_ROOT')) { die("Sorry. You can't access this file directly"); } /// Class CommonImplicitTreeDropdown : Manage implicit tree, ie., trees that cannot be manage by /// the user. For instance, Network hierarchy only depends on network addresses and netmasks. /// @since 0.84 class CommonImplicitTreeDropdown extends CommonTreeDropdown { public $can_be_translated = true; function getForbiddenStandardMassiveAction() { $forbidden = parent::getForbiddenStandardMassiveAction(); $forbidden[] = 'CommonTreeDropdown'.MassiveAction::CLASS_ACTION_SEPARATOR.'move_under'; return $forbidden; } /** * Method that must be overloaded. This method provides the ancestor of the current item * according to $this->input * * @return integer the id of the current object ancestor **/ function getNewAncestor() { return 0; // By default, we rattach to the root element } /** * Method that must be overloaded. This method provides the list of all potential sons of the * current item according to $this->fields. * * @return array of IDs of the potential sons **/ function getPotentialSons() { return []; // By default, we don't have any son } function prepareInputForAdd($input) { $input[$this->getForeignKeyField()] = $this->getNewAncestor(); // We call the parent to manage tree return parent::prepareInputForAdd($input); } function prepareInputForUpdate($input) { $input[$this->getForeignKeyField()] = $this->getNewAncestor(); // We call the parent to manage tree return parent::prepareInputForUpdate($input); } function post_addItem() { $this->alterElementInsideTree("add"); parent::post_addItem(); } function post_updateItem($history = 1) { $this->alterElementInsideTree("update"); parent::post_updateItem($history); } function pre_deleteItem() { $this->alterElementInsideTree("delete"); return parent::pre_deleteItem(); } /** * The haveChildren=false must be define to be sure that CommonDropdown allows the deletion of a * node of the tree **/ function haveChildren() { return false; } // Key function to manage the children of the node private function alterElementInsideTree($step) { global $DB; switch ($step) { case 'add' : $newParent = $this->input[$this->getForeignKeyField()]; $potentialSons = $this->getPotentialSons(); break; case 'update' : $oldParent = $this->fields[$this->getForeignKeyField()]; $newParent = $this->input[$this->getForeignKeyField()]; $potentialSons = $this->getPotentialSons(); break; case 'delete' : $oldParent = $this->fields[$this->getForeignKeyField()]; $potentialSons = []; // Because there is no future sons ! break; } /** Here : * $oldParent contains the old parent, to check its sons to attach them to it * $newParent contains the new parent, to check its sons to potentially attach them to this * item. * $potentialSons list ALL potential childrens (sons as well as grandsons). That is use to * update them. (See getPotentialSons()) **/ if ($step != "add" && count($potentialSons)) { // Because there is no old sons of new node // First, get all my current direct sons (old ones) that are not new potential sons $iterator = $DB->request([ 'SELECT' => ['id'], 'FROM' => $this->getTable(), 'WHERE' => [ $this->getForeignKeyField() => $this->getID(), 'NOT' => ['id' => $potentialSons] ] ]); $oldSons = []; while ($oldSon = $iterator->next()) { $oldSons[] = $oldSon["id"]; } if (count($oldSons) > 0) { // Then make them pointing to old parent $DB->update( $this->getTable(), [ $this->getForeignKeyField() => $oldParent ], [ 'id' => $oldSons ] ); // Then, regenerate the old sons to reflect there new ancestors $this->regenerateTreeUnderID($oldParent, true, true); $this->cleanParentsSons($oldParent); } } if ($step != "delete" && count($potentialSons)) { // Because ther is no new sons for deleted nodes // And, get all direct sons of my new Father that must be attached to me (ie : that are // potential sons $iterator = $DB->request([ 'SELECT' => ['id'], 'FROM' => $this->getTable(), 'WHERE' => [ $this->getForeignKeyField() => $newParent, 'id' => $potentialSons ] ]); $newSons = []; while ($newSon = $iterator->next()) { $newSons[] = $newSon["id"]; } if (count($newSons) > 0) { // Then make them pointing to me $DB->update( $this->getTable(), [ $this->getForeignKeyField() => $this->getID() ], [ 'id' => $newSons ] ); // Then, regenerate the new sons to reflect there new ancestors $this->regenerateTreeUnderID($this->getID(), true, true); $this->cleanParentsSons(); } } } }